We are happy to publish Patch 1.0.4 for Trine 5: A Clockwork Conspiracy on all platforms today! With this patch, players on PC, Xbox and Nintendo Switch will finally be able to play together. Here is the full changelog: Trine 5: A Clockwork Conspiracy Update #2 (Patch v.1.0.4) Major Fixes / Additions:– Crossplay added between all of the following platforms in public and private games: All different PC storefronts, Nintendo Switch, Xbox One and Series.– Virtual keyboard enabled for consoles for password input, allowing private games to support Crossplay.– Invite feature added (does not support Crossplay!).– Invites enabled for all […]
Today we’ve rolled out Patch 1 for Boreal Blade and the Boreal Blade demo with the following changes: – Network stability improvements– Network connection improvements– Can now attack while holding down “Move Weapon/Feint” button– Various tweaks to turn speeds and other gameplay modifiers– Tweaked input queues– Fixes to player actions– Added battlemasters to warmup stages in levels– Tweaking all weapon animations– Fixing various weighting issues– UI fixes and improvements– Sound fixes– Model fixes– Other bug fixes and tweaks Have fun! Please continue sending us feedback and suggestions for future updates by joining our Discord!
We’ve been working on new content for Nine Parchments ever since we first released the game, and now we’re excited to finally share what we’ve got for you! The Astral Challenges free content update is making its way towards all our players on all our Nine Parchments platforms. The highlights of the Astral Challenges update include: Six new Arena levels that will challenge even the most battle-hardened wizard veterans. The arenas are designed for characters who are at least level 40, so better get ready for a rough ride. Simply put… you will die. A new unlockable character, Selius, waiting […]
We have once more patched the game on Nintendo Switch (now version 1.0.2.). Log for some of the changes below: – A few changes to save slot menu – Fixed an issue with Everbloom that caused the game to crash – Fixed some dialog lines not playing properly – Fixed an issue when players could get disconnected when loading into Astral Academy – Various battle config fixes in the last few levels (in some cases the battle would not trigger or enemies could spawn off the battle-area) – New Icon – Support for video capture enabled How do you like […]
Great news about the Early Access for Trine 3: The Artifacts of Power! We’ve just released update v0.07, the first major content update. Included are two new levels – the third Story Level and a new Challenge Level. Get ready to enter the mystical Astral Academy, where strange magic has taken control of inanimate objects. Here’s a short teaser of what’s to come (don’t watch if you don’t want to be spoiled in any way): The Challenge Level this time around is for Amadeus, befittingly called “A Wizard’s Nightmare”. In addition to the new content, we’ve been working on several […]
We’ve had a successful Early Access launch! To celebrate this we’ve decided to release the first content update in advance, and it’s now available 🙂 It includes a new Challenge Level for Zoya called “A Brush with Death” ! Here’s a couple of new screenshots from the level: Changelog Content Updates * A new Challenge Level “A Brush with Death” (Zoya) Technical * Added some optimizations * Fixed crash issues when using RESUME GAME * Fixed crash issues right after loading screen * Fixed crash in “Amusement Park” level * Fixed few other rare crash issues Rendering * Fixed […]