Week 4 (January 25th – 29th) Hello everyone. Here are the progress notes of week 4 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Asteroid spawns and material distribution have been configured to fit the new belt […]
Week 3 (January 18th – 22nd) Hello everyone. Here are the progress notes of week 3 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Large non-mineable asteroid configurations have been tested and updated, non-mineable asteroids are now […]
Week 2 (January 11th – 15th) Hello everyone. Here are the progress notes of week 2 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features First version of the “Easy build mode” ship building method has been tested […]
Week 1 (January 4th – 8th) Hello everyone. Here are the first Starbase Progress Notes of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design User Interface Mailing system design is in the works UI elements have been worked on […]
Week 51 (December 14th – 18th) Hello everyone! Starbase development will be quieting down for the holidays, so the progress notes will be taking a break until January 11th, 2021. See you then! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design […]
Starbase Alpha invites are back! Now that the game has a proper starter-experience and a ton of new features, we are resuming additional invite waves. Here’s a new video showing some current gameplay from the alpha: If you’d like to participate in the Starbase Closed Alpha, and you’ve done one of the two signup surveys – await your invitation! If you’ve not done the survey, head over to starbasegame.com/alpha-signup and fill out the form, and join our Discord (discord.gg/Starbase) for the latest info. We’ll start with moderate amounts of invites first, but before Early Access launches, we hope to properly […]
Week 50 (December 7th – 11th) Hello everyone! Here are the progress notes of week 50! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Fuel Rod does not require bolts anymore when attached to Fuel Chamber New ellipsoid safe […]
Week 49 (November 30th – December 4th) Hello everyone! Here are the progress notes of week 49! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Fix for the Mining Laser and Ore Collector throttling exploit has been sorted out […]
✨ On the 4th day of December we’re bringing back the long awaited Starbase Discord emoji contest! ✨ We thought now would be a great time to fill some of those unused emoji slots that we gained from partnering with Discord. So, to participate: join our Discord server, check out the channel #emoji-contest and get creative! THE RULES: • All of the server rules apply to submissions. • Submissions need to be original and related to Starbase. This means that all the submissions need to be made for Starbase specifically and they are not allowed to violate any copyright laws. Drawings […]
Week 48 (November 23rd – 27th) Hello everyone! Here are the progress notes of week 48! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Ore distribution throughout the belt has been reworked: more common ore now available and hot […]
Week 47 (November 16th – 20th) Hello everyone! Here are the progress notes of week 47: Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Class 9 and 10 asteroids have been added back to the game Remote Explosive inventory […]
Week 46 (November 9th – 13th) Hello everyone! Here are the progress notes of week 46: Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Design on “easy building -mode” has started: this will be a simplified way to build […]