A new Starbase feature video was just released! This video focuses on the asteroid belt, which is where you’re going to have to venture into if you wish to mine yourself some materials. It’s recently been updated, and is now bigger, bluer and foggier than ever. The asteroid belt is also the perfect place for pirates to ambush you, which is what we’ve been simulating with Convoy Events with players in the Starbase Closed Alpha. The video also includes footage from those events so you can see what fighting within the asteroid belt can look like. Find out what the new […]
Week 6 (February 8th – 12th) Hello everyone. Here are the progress notes of week 6 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Ship diagnostic and Material point scanner designs have been finished Transponder safe zone […]
Week 5 (February 1st – 5th) Hello everyone. Here are the progress notes of week 5 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Design for Paint/Decal Tool features has been worked on Safe zone sensor has […]
Week 4 (January 25th – 29th) Hello everyone. Here are the progress notes of week 4 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Asteroid spawns and material distribution have been configured to fit the new belt […]
Week 3 (January 18th – 22nd) Hello everyone. Here are the progress notes of week 3 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Large non-mineable asteroid configurations have been tested and updated, non-mineable asteroids are now […]
Week 2 (January 11th – 15th) Hello everyone. Here are the progress notes of week 2 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features First version of the “Easy build mode” ship building method has been tested […]
Week 1 (January 4th – 8th) Hello everyone. Here are the first Starbase Progress Notes of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design User Interface Mailing system design is in the works UI elements have been worked on […]
Week 49 (November 30th – December 4th) Hello everyone! Here are the progress notes of week 49! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Fix for the Mining Laser and Ore Collector throttling exploit has been sorted out […]
Week 47 (November 16th – 20th) Hello everyone! Here are the progress notes of week 47: Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Class 9 and 10 asteroids have been added back to the game Remote Explosive inventory […]
Week 46 (November 9th – 13th) Hello everyone! Here are the progress notes of week 46: Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Design on “easy building -mode” has started: this will be a simplified way to build […]
Week 45 (November 2nd – 6th) Hello everyone! Here are the progress notes of week 45: Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Mining backpack is now the default backpack: new players will spawn with the Mining backpack […]
Week 44 (October 26th – 30th) Hello everyone! Here are the progress notes of week 44: Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Bolt Tool autobolt-feature has been designed and first version tested Ore distribution design continues, new […]