Week 45 (04.11. – 08.11.2019) Here are the progress notes of week 45: Design Features Player damage (when colliding) with ships tweaked: players receive damage when colliding with objects at high speeds. New values adjusted for player taking damage when being hit by objects. New mock-up of main CV profile page worked on. Bank statement positive and negative colours updated to be more colourblind friendly. Destructible station tested in the developer test universe. Missing battery cable slot fixed. Sell terminals set to ask best selling prices available on station. Economy configs updated to match new features. Economy design: Ship prices […]
Week 43 (21.10. – 25.10.2019) Here are the progress notes of week 43: Design Features Collision damage design: players take damage depending on the amount of impulse they receive when colliding with other players or objects Asteroid Mining Job tested for any known issues Building Tool UI worked on Locale, resource and economy configurations and fixes Locales added for Starbase Spaceship Creator devices and broken locales fixed Storage system and universal tool UI; Iterating on universal tool storage mode UI design, updating general universal tool UI design and unifying interaction logic between modes Gas canister reactions and explosions; testing an […]
Week 42 (14.10. – 18.10.2019) Here are the progress notes of week 42. Design Features New mining backpack design improved, UI tweaked to match the new design New economy settings configured for a new trading station Resource economy and insurance math tweaked Storage systems UI and interaction design worked on Station inventories UI worked on, new possible solution for some interactions Spaceship Creator multiplayer tested Stations Center pillars in main hall and storage floor updated in VIS rebuild Stacked lots worked on, higher grid slots tested Slot connector module worked on, taller connectors tested, test-build in Mega Station Creator Ship […]
Hello everybody! From now on we’ll be uploading our progress notes both on our official Starbase Forums and here. We have already published some of our earlier weeks’ progress notes starting from week 36, so if you’re interested in reading them first, do check out the thread here. Week 41 (7.10. – 11.10.2019) Here we have the weekly progress notes for week 41. Design Features New design and UI for the mining backpack Asteroid Mining Job tested in the editor and in DTU Cargo Crate durability issues tested, bolt connections need tweaking Assembly Job testing with different objects Economy configurations updated […]
Brilliant news everybody – the wait is over! Trine 4: The Nightmare Prince has been officially released. Today, our brave heroes of Trine return and take you on an incredible adventure throughout the magical world. With Amadeus, Zoya and Pontius your goal is to locate Prince Selius, young and troubled prince, and help him revert his mismanaged magic and the nightmares with it. Trine 4: The Nightmare Prince features refined 2.5D gameplay with astounding surroundings, renewed combat with new hero abilities, dynamic puzzles which change depending on the size of the team and more! Here is the launch trailer for the […]
We are super excited to announce our new game My Space Van. Game is developed in co-operation with Amistech Games, creators of the open-world survival game My Summer Car. My Space Van is set in the year 2995, where Finland is very powerful country in space. You are playing as young and reckless van driver in space and your parents are away on holiday on Mars. A VRR (Virtual Van Reality) trailer is now out on YouTube, showing the wonders of having a van in space. Check out the trailer from below! As all the Frozenbyte games before, My Space […]
We are happy to announce that the US and global Steam release of Has-Been Heroes is finally here! Check out the release trailer from below. Who else is excited about the game? We know we are! Has-Been Heroes is a roguelike game developed by Frozenbyte in partnership with GameTrust, and it’s now available on Steam for all regions! The game is also available for Nintendo Switch, PS4 and Xbox One in North America. The release for other regions is slated for early next week on April 4th. You can also find some fresh new screenshots below. 🙂
We were really happy with the amount of feedback we received regarding our Christmas calendar. So thank you all! And it’s why we decided that this year we’re going to be writing a monthly blog post telling you what’s going on here at Frozenbyte. We’ll be calling these Monthly Reports! Pretty creative, right? Sadly, we can’t list everything as that would probably be a long (and maybe even a bit dull) list. But let’s get to the point: what were we up to last month? 🙂 January was actually quite a busy month here at our office. The biggest thing […]
A few weeks ago we announced our new game Has-Been Heroes, a game of strategy and action with a roguelike twist coming in March 2017 for Nintendo Switch, PlayStation 4, Xbox One and PC. This time we have a bit to share about the game’s story, but also note that pre-orders are available via GameStop! 🙂 Click the picture for a full sized wallpaper! Our legendary band of heroes were once celebrated throughout the kingdom because of their heroic deeds. Unfortunately they were too efficient with all the dragon slaying and prince rescuing, this caused them to run out of […]
We’ve started looking for people to come to our office to playtest our games. We hope to get feedback and fresh perspective on our games before their official release. A new section on our website called Playtest is now up. If you’re interested, and live close by or are visiting the Helsinki area, we encourage you to sign up. What’s the catch? You get to play our games that are not yet published, perhaps not even revealed! You get to visit our office, but you need to arrange your trip to Kuusisaari yourself You get to criticize our work You […]
I was reading our forums and stumbled upon this thread, and it got me thinking… We haven’t posted any new screenshots, gameplay videos or basically anything Splot-related for a long long time now. The reason for this is that the gameplay and graphics have changed a lot during the development, and we didn’t want to post anything that wouldn’t be making it to the actual game. However, this approach is not fair on everyone who’s been waiting patiently for the game to get released, especially those of you who bought it from the Humble Bundle. So here’s a few new […]
This is a big one folks! Frozenbyte is extremely proud to announce that Trine 2: Complete Story is a part of Humble Indie Bundle 9! Along with Fez, FTL, Brütal Legend, Mark of the Ninja and Eets Munchies Beta, we’re going to be in this phenomenal bundle which is pay what you want. That’s right, pay what you want, DRM free and cross platform! We are extatic to be a part of this, to say the least. So head on over to the Humble Indie Bundle site and choose the amount you would like to pay to get 6 amazing indie […]