We are happy to publish Patch 1.0.4 for Trine 5: A Clockwork Conspiracy on all platforms today! With this patch, players on PC, Xbox and Nintendo Switch will finally be able to play together. Here is the full changelog: Trine 5: A Clockwork Conspiracy Update #2 (Patch v.1.0.4) Major Fixes / Additions:– Crossplay added between all of the following platforms in public and private games: All different PC storefronts, Nintendo Switch, Xbox One and Series.– Virtual keyboard enabled for consoles for password input, allowing private games to support Crossplay.– Invite feature added (does not support Crossplay!).– Invites enabled for all […]
Week 28 (July 12th – July 16th) Hello everyone. Here are the progress notes of week 28 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Blueprint projector Configurations for adjusted asset with blueprint chip support Iterating on […]
Week 27 (July 5th – July 9th) Hello everyone. Here are the progress notes of week 27 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Work on the moon base Easy Build mode continues Factory Halls have […]
Week 26 (June 28th – July 2nd) Hello everyone. Here are the progress notes of week 26 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Improvements were designed for the Fast Travel Gate Core Work on the […]
Week 25 (June 21st – 25th) Hello everyone. Here are the progress notes of week 25 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Triangle and Box thruster exhaust area has been shifted to start at the […]
Week 24 (June 14th – 18th) Hello everyone. Here are the progress notes of week 24 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features New features for Material Point Scanner have been tested: Scan and Reset Ice […]
Week 23 (June 7th – 11th) Hello everyone. Here are the progress notes of week 23 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Mining Job has been tested and a bug preventing the mining of some […]
Week 22 (May 31st – June 4th) Hello everyone. Here are the progress notes of week 22 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Asteroid belt radius has been increased: it is now 20km wider, asteroids […]
Week 21 (May 24th – 28th) Hello everyone. Here are the progress notes of week 21 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Design for the starter station selection interface has been completed Design for Capital […]
Week 20 (May 17th – 21st) Hello everyone. Here are the progress notes of week 20 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Design for the item crates and new inventory has been updated 12×12 and […]
Week 19 (May 10th – 14th) Hello everyone. Here are the progress notes of week 19 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design User Interface Interface design for Capital Ship screens continues Company medals design has been […]
Week 18 (May 3rd – 7th) Hello everyone. Here are the progress notes of week 18 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Large Generator functionality for Capital Ships has been designed and tasked Easy Build […]