Week 13 (March 29th – April 2nd) Hello everyone. Here are the progress notes of week 13 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Triangle and Box thruster nozzles now affect thruster’s total thrust Buying blueprint […]
Week 12 (March 22nd – 26th) Hello everyone. Here are the progress notes of week 12 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Design for solid version of pipes and cables that can transfer resources and […]
Trine 4: The Nightmare Prince is now available on Stadia! Amadeus the Wizard, Pontius the Knight, and Zoya the Thief are joined together once again on a thrilling quest through fantastical fairytale landscapes, sent to retrieve the troubled young Prince Selius whose nightmares threaten to engulf the waking world with shadows. Check out the official trailer below: Features: Gorgeous, 2.5D landscapes – Explore uniquely designed levels in beautiful, 2.5 dimensions, from breathtaking ruins and haunted tombs to tranquil birch groves and blueberry forests. Local and online multiplayer – Play with up to 4 players online or in local co-op. Captivating […]
Hello everyone! The Early Access release of Starbase is now targeting May 2021, and we plan to announce the exact release date in April! We’ve decided that we need a bit of extra development time to make sure that the game is in line with our vision. In the meantime we continue to run the Closed Alpha test until launch, while working hard on many important gameplay loops and big new features that will be added to the game during April. We know the community has been waiting eagerly for the public release, but we promise the wait is worth […]
Week 11 (March 15th – 19th) Hello everyone. Here are the progress notes of week 11 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Ship Diagnostic Scanner has been finished and added to shops and Ship Designer […]
Week 10 (March 8th – 12th) Hello everyone. Here are the progress notes of week 10 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Weapons no longer leave empty magazines in inventory when the magazine is spent […]
We are is happy to announce that Trine 4: The Nightmare Prince is coming soon to Stadia. In Trine 4: The Nightmare Prince, Amadeus the Wizard, Pontius the Knight, and Zoya the Thief are joined together once again on a thrilling quest through fantastical fairytale landscapes, sent to retrieve the troubled young Prince Selius whose nightmares threaten to engulf the waking world with shadows. Check out the Stadia trailer below: Trine 4: Nightmare Prince Features: Gorgeous, 2.5D landscapes – Explore uniquely designed levels in beautiful, 2.5 dimensions, from breathtaking ruins and haunted tombs to tranquil birch groves and blueberry forests. […]
Week 9 (March 1st – 5th) Hello everyone. Here are the progress notes of week 9 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Ship Diagnostic Scanner has been tested: working as intended, more throughout testing continues […]
A new Starbase feature video has now been released! We have talked about the devices in Starbase before, but there have been many new additions to the device list since then. Thus, this video focuses on the new devices: the Reconstruction Machine, the 3D Printer, and the Transponder. Want to find out how to resurrect mid-fight? Or how to automate your station building? Check out Starbase – More Devices Feature Video below! Join the discussion on the official Starbase Discord, and don’t forget to wishlist Starbase on Steam!
Week 8 (February 22th – 26th) Hello everyone. Here are the progress notes of week 8 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Spawn orientation has been fixed on Reconstruction Machines: players will now face “away” […]
Week 7 (February 15th – 19th) Hello everyone. Here are the progress notes of week 7 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features Cable and Pipe tools now place down cables and pipes from the center […]
A new Starbase feature video was just released! This video focuses on the asteroid belt, which is where you’re going to have to venture into if you wish to mine yourself some materials. It’s recently been updated, and is now bigger, bluer and foggier than ever. The asteroid belt is also the perfect place for pirates to ambush you, which is what we’ve been simulating with Convoy Events with players in the Starbase Closed Alpha. The video also includes footage from those events so you can see what fighting within the asteroid belt can look like. Find out what the new […]