Trine Enchanted Edition will be released for Wii U in North America tomorrow, March 12th! The game will be priced $14.99 and it will be available from Nintendo eShop. Trine Enchanted Edition is an improved version of the first Trine game, which has not been previously available on Wii U. It’s story takes place before the events of Trine 2: Director’s Cut. All Wii U owners of
We’ve received countless of emails and messages asking us if we’re ever going to make Trine 3 – and we’re super excited to finally be able to let you in on our secret… YES, we’re making Trine 3 (and have been for quite a long time actually!) – AND it’ll be out this year! Check out the announcement trailer below for the first-ever peek into the world of Trine 3: The Artifacts of Power. The Windows version will be the first one to be released – we’ll reveal more about other platforms later. If you haven’t played the […]
Great news from the PlayStation 4 front! The release dates for the PS4 version of Trine Enchanted Edition are confirmed: December 17th in Europe and December 23rd in North America. Here’s a new launch trailer for you to enjoy 🙂 Trine Enchanted Edition on the PS4 will run at a smooth 60 fps / 1080p and also supports Stereoscopic 3D at 720p. Highly recommended if you have a 3D-capable TV! The game will be priced at $14.99 in North America and € 12.99 in Europe. We hope to put in a few special deals for the Holidays, especially combined with […]
We are happy to announce that Trine Enchanted Edition has now officially been released for Mac and Linux on Steam! We also plan to bring them to Humble Store and GOG.com a bit later on, so stay tuned. 🙂 Some of you may have tried out the BETA already. We’re very happy with how that turned out and want to thank all who participated for their feedback and support! It’s truly great to have such an active community and we are really happy to now officially bring Trine Enchanted Edition also to Linux and Mac users! It’s recommended those who […]
After we released the editor for Trine Enchanted Edition and Trine 2: Complete Story a while ago, we’ve been seeing a lot of great community made maps on the Steam Workshop, which is awesome! All the maps so far are on the Trine 2 Workshop, and there’s a total of 10 maps that have been made public. We’ve played through almost all of them and I have to give a thumbs up to everyone who’s creating maps – they’re all great new experiences to play through. It seems that a lot of the user-generated maps are very challenging, and […]
We’ve just released a BETA of Trine Enchanted Edition for Mac and Linux on Steam. The BETA also includes a Windows version to allow multiplayer between different operating systems. Please remember these releases are on BETA stage, so you can still expect to run into a few issues here and there. Taking part in the BETA is free for all who own Trine on Steam. More info and instructions on how to take part below. 🙂 What is Trine Enchanted Edition? Trine Enchanted Edition is a port of Trine to the Trine 2 engine. It adds online multiplayer, midlevel saving, […]
The day has arrived – after seven years of development, Splot has now been released! You can get Splot from the App Store and it’s priced at $3.99/3.59€/£2.49. In our last blog post, we showed you the Official Trailer. We’ve also created a new Gameplay Trailer showing more of the gameplay and different collectable Splots – check it out below. 🙂 Splot is a colorful 2D platformer where the player moves around by bouncing and sliding. Splot’s gameplay is fast-paced platforming action and the goal is to reach all the captured birdlings in time before the Blobs eat them, while […]
We are now officially releasing the Trine Editors on Steam for Windows – and to celebrate this, both Trine Enchanted Edition and Trine 2: Complete Story are free on Steam this weekend 16th-19th of October. The games are freely available for everyone to install and play through their Steam Library for the duration of this weekend, so remember to tell all your friends who’ve always wanted to try the Trine games, but have not done so yet! The games are also available for purchase for a juicy sale, 80% off until Monday 20th! Both Trine games support both local and […]
In less than three weeks, on October 23rd, a monumental event is taking place. Splot, a game we’ve been developing for over 7 years is getting released on the App Store, and Humble Frozenbyte Bundle buyers will get the Windows version! Splot, a cute blue alien has crash-landed onto a strange planet. As the trailer shows, also the Hungry Blobs have crashed and now intend to capture and eat the native creatures. Your goal is to race against the Blob Kings and rescue the birdlings! Splot combines the gameplay mechanics of a modern mobile title with the depth and detail […]
Here’s the official beginning of our “A Day in the Life of…” blog series, starting with an inside look to the life of Frozenbyte Quality Assurance! A while back we gave you the chance to ask questions from our QA Department, and we got quite many good ones. You’ll find some questions and answers at the end of this post, but first I’ll introduce the department a bit. A normal day at work? Spot five differences between these two pictures. Up next will be our Design Team – you can post questions to them in the comments! Design is quite […]
You read correctly! We’re finally releasing our Frozenbyte Editor for both of the Trine games. As we did with Trine Enchanted Edition, this first editor release is a public BETA, and will be behind a password. The reason we’ve held off releasing the editor to the public before has been quite simple. It’s pretty difficult to use if you don’t know what you’re doing, and there’s *very* little documentation or tooltips. So did we make an easy-to-use version for everyone to enjoy? The answer to that is…not really 🙂 Instead we’ve opened a wiki page at www.frozenbyte.com/wiki and provided some […]