Last week we showed you how how this Splot Sculpture was made. We promised to also show pics from the creating process of the below Trine 2 painting. It was painted together by Maija (our writer) and Kaija (from our catering team) for our last year’s office Christmas party. Maija’s comments below: The Trine 2 Painting is something we did with one of my coworkers from catering, as a Christmas gift 2014 for everyone at the office. It’s a photography studio backdrop, and it took about 20 hours to make, we both worked after hours on it after our days […]
The Early Access period for Trine 3: The Artifacts of Power is nearing its end. The official release date is set for August 20th! It’s been an amazing few months for our first 3D Trine game, and we’ve learned a lot in this time. On behalf of all of Frozenbyte, I’d like to thank everyone who participated and helped us with your feedback. We’ve come a long way since the start of Early Access, and we’ve been cooking up some neat changes in the past couple of months after the latest update. As we mentioned on the Steam Store page, […]
You may have seen this huge Splot, crafted by our writer Maija, on our blog before. We received a question about what it was made of. As it happens, Maija had some pictures left from when she was making it, so here you go. 🙂 You’ll find Maija’s comments below the pics. The statue started off as a big flat piece of chicken wire, which I transformed into the shape of Splot. On top of the wire was laid a thin newspaper paper maché base to attach the wet wool on. Here are some of the tools I used: – […]
It’s time for part 3 in our “Day in the Life of” blog series. 🙂 This time we’ll talk about writing! Click here for part 1 (QA) and part 2 (Design). Game writing as a full-time profession is still quite rare. Here at Frozenbyte we currently have one writer, Maija, who’s been with us for over four years now. She started here by writing the stories of Trine 2 and its Goblin Menace expansion (which together form Trine 2: Complete Story). Now she’s been busy with Trine 3: The Artifacts of Power, which is currently available on Early Access on […]
Trine 3: The Artifacts of Power just received update #09! The update is live on Steam, and has also been submitted to GOG (Where it should be available shortly as well). In this update, we’ve mainly been working on optimizing the game to run faster and improving the online multiplayer. Here’s the full list of changes: Trine 3: Artifacts of Power changelog ******************************************************************************************************************** v0.09 (build 2952) – July 9th, 2015 Early Access update #9 (Bug fixes + Optimizations) Technical Added some optimizations Fixed some crash issues Online multiplayer Added optimizations (mainly bandwidth) Levels Added more minor content to various levels […]
A sale of epic proportions has started on the Wii U eShop in Europe and North America! We’ve joined forces with six other indie studios from around the world to create this wonderful Wii U promotion that includes a total of 14 different games! All these titles are 60% off, with only one condition – you need to own one or buy one to qualify for the promotion. The offer includes some of the greatest indie-titles released on the Wii U so far like Guacamelee, Runner 2, Shantae and the Pirate’s Curse, Toki Tori, Spin the Bottle: Bumpie’s Party, Giana […]
There’s a new Humble Weekly Bundle out called Leading Ladies 2! It includes our very own Trine 2: Complete Story and a bunch of other great games such as Lumino City, Hack’n’Slash, A City Sleeps, The Marvellous Miss Take, Gravity Ghost, and Sunset. Several soundtracks from these games are also included. As always with the Humble Bundles, you get to pay what you want and choose where your money goes, supporting the developers and charity.
If you want to try games that we haven’t released yet and happen to live or be in Finland, now might be your chance! The idea is to get feedback and some fresh perspective on our games before their official releases. This means that we invite some people over to spend a few hours at our office playing games and perhaps engaging in some friendly chatter. The playtest sessions are relatively short – so this is not a paid position nor is this a job add (if you’re looking for work, head over to our Jobs page instead!). However, those […]
Trine 3: The Artifacts of Power has been available on Steam as an Early Access game since April 2015. Now we’re excited to announce the game is also available for pre-order & play on GOG.com – DRM free, of course! Check the leaked footage from the Frozenbyte office: During the pre-orders, players will get the game for 15% cheaper than the official launch price. An additional 10% loyalty discount will be added if you own both previous Trine games on GOG.com. Also note that both of those games are currently on 75% discount on GOG.com until July 1st – so […]
Trine 3: The Artifacts of Power just received update #8! Mainly bug fixes, optimizations and added effects. Click here to see details of Update #7, which added some major new content, including playable levels. Here’s the full changelog: ******************************************************************************************************************** v0.08 (build 2942) – June 17th, 2015 Early Access update #8 (Bug fixes + Optimizations) Technical Added more optimizations (GPU occlusion culling changed to CPU occlusion culling) Fixed various crashes during single player game and online multiplayer game Online multiplayer Fixed black screen caused by invites Levels Fixed and tweaked lots of small gameplay issues in “The Three Heroes” level Fixed […]
Great news about the Early Access for Trine 3: The Artifacts of Power! We’ve just released update v0.07, the first major content update. Included are two new levels – the third Story Level and a new Challenge Level. Get ready to enter the mystical Astral Academy, where strange magic has taken control of inanimate objects. Here’s a short teaser of what’s to come (don’t watch if you don’t want to be spoiled in any way): The Challenge Level this time around is for Amadeus, befittingly called “A Wizard’s Nightmare”. In addition to the new content, we’ve been working on several […]
We just released a new update for the game! 🙂 The patch should now be live in both North America and Europe. The update adds Japanese text localizations to the game. There were also some general fixes and we added an indicator that allows players to check which levels have already been completed in hard+hardcore, which should make it easier to keep track of their Trophy progression. A while ago we also fixed online multiplayer compatibility between different regions, allowing European and North American users to play together. We haven’t received any user feedback on this though, so if you […]