Week 3 (January 13th – 17th) Here are the progress notes of Week 3: Design Features All the Mining Job UI screens now support localization and dynamic key binds in the instructions. Mining Job tested, issue regarding a delay when grabbing things investigated and improved. Mining Job UI configured and some bugs fixed. Assembly Job visual instructions mock-ups designed, the visual instructions screen in Assembly Job workstation setting tested. Mock-ups made for various station inventory grid arranging solutions. Design for company social features (chat functions and commands) worked on. Stations The stem wall modules and corridor entrance modules adjusted to […]
Weeks 1-2 (December 30th – January 10th) Hello everyone! It is time for the first Starbase Progress Notes of 2020. We apologize for the silence over the last couple of weeks, but now the developers are back at work after the holidays! We hope you continue to enjoy these snippets of the development progress this year as well. Design Features Local tests done on the initial weapon balance. Player to player trade design being worked on. Necessary sub components added to the new Cargo Crate assets. All components of the new Cargo Crate assets configured and tested. Calculations made for […]
Weeks 51-52 (16.12. -27.12.2019) Hello everyone! These are the last progress notes of 2019 for both week 51 and 52 Design Features VoxelMaterialTypes configured for material cubes: This will fix misbehavior in some situations like bolting. Bolt profiles added to all of the refined materials and laid out the materials in such a fashion that the profiles are easily updated if needed later on. Stations Collisions caused by the station asset’s pivot point update have been fixed. Spaceships Overlap issue in Kodiak ship map fixed by increasing collision error threshold for asset. Pincer: YOLOLs that were controlling generator updated to […]
๐ Day 24ย ๐ It is time for some Christmas magic! We are holding a raffle of Frozenbyte game codes for Steam. Following Frozenbyte games have been published on Steam: Trine 4: The Nightmare Prince Trine 3: The Artifacts of Power Trine 2: Complete Story Trine Enchanted Edition Has-Been Heroes Shadwen Nine Parchments Shadowgrounds Shadowgrounds Survivor RULES: To participate leave us a comment below to this blog post. You can also participate by leaving a comment to our “Christmas Calendar – Day 24” social media posts. Participating channels are Twitter, Facebook and Instagram. For a higher chance to win, participate on […]
โ๏ธ Day 23: The Planet Name Reveal โ๏ธ Can you believe it โ Christmas is just around the corner! Today is a very special day all of those who participated in our planet naming poll a couple of weeks ago where we wanted the community to vote for their favorite name for the gas planet. People have spoken and the results are in. *Drum roll* The winner is…. Eos Thank you for voting! Tomorrow is Christmas Eve and guess what? We want to surprise you with some early Christmas presents. Stay tuned for tomorrow!
๐ Day 21: Winter sales are here ๐ Christmas is just around the corner and you know what that means for gamers? Several sales have started, like the Steamโs annual Winter Sale! Grab our games either for yourself or show some holiday spirit and buy something for a friend! All Frozenbyte games on Steam are on sale today, but you can also grab the Frozenbyte 2019 collection and save even more! And don’t worry console players, our games are on sale on several other digital stores as well! So head to PlayStation Store, Microsoft Store or Nintendo eShop to check […]
We have released a patch for the Nintendo Switch version of Trine 4: The Nightmare prince. You can find the patch notes below. Added Local Wireless mode Updated boss fights Fixed issue where joining a game via Server Browser connected to an incorrect one Added Players Menu to online games where players can be kicked by the host Added a popup for swapping controllers and adding players Added a “Are you sure?” popup when returning to Main Menu from Game Over screen Added an option to invert jump button A/B in Control Options Added brightness to Visual options Updated skill […]
๐ Day 20: Trine 2: Complete Story Steam Codes ๐ Five more days until Christmas so have an early Christmas present! Today we will give out game codes for Trine 2: Complete Storyย More information about the game can be found here. We will hide the codes on the following platforms during the day. Mind you some codes might be divided into 3 parts, so you have to connect the characters in correct order for the code to work. These are the platforms: Earlier Christmas Calendar posts (Days 11-19) My Space Van video description/comments Starbase Forum – Progress Reports Threads 36-50 […]
๐Day 18: Frozenbyte employees revealing the games they plan to play during the holidays ๐ Can you believe it, only one more week to go until Christmas! Time is running so fast and soon it’s time to sit by your screen and play some video games. Here’s what our employees will play during the holidays: Tanja (UI Programmer) I have been planning on playing Hellblade: Senua’s Sacrifice for a while now. I just haven’t found the right time for it and the holidays could be the perfect time to finally try it out. Sakari (HR) I’m hoping to get an […]