Right now we have a little competition going on Facebook. If you share and like this pic, you will automatically enter a drawing for the Frozenbyte Collection on Steam. Happy Holidays everyone! -Mikael
So now it is done, Trine 2 is finally out for everyone! Well almost that is. The European PSN version was postponed and we are pretty bummed about that as probably are many of you also. But the worldwide XBLA and North American PSN are available as the latest additions. This video is all we can do for now as there is no word on when it will be out. If there would be something we could do, trust me, we would be doing a lot of that. :/ But on the positive side, if you prefer to play on […]
The mighty bonecrusher with his spiked club As with a lot of the art in Trine 2, the living beasts of the world are all detailed and beautiful. Well all of them not that beautiful, rather more ugly and fearsome. We intended to make the goblins and the other enemies scary, but not over the top scary so they would still fit the scenery in the game. After all Trine 2 is meant for the younger adventurers also (12+), so making monsters that would haunt you in your nightmares wasn’t exactly the goal. The bonecrusher is a good example of […]
We here at Frozenbyte have just gotten Trine 2 out for PC and Mac and are still waiting for the console versions to appear. There is no word on the PS3 EU version yet, but hopefully everyone will be able to enjoy the game over the holidays. As a small feature, we thought we would show you some pics from our past. This majestic gingerbread castle (pic above and the gallery found here) was made by the Frozenbyte staff back in the December of 2003. Such a long time ago, but still there seems to be a certain affinity for […]
Trine 2 SE OST Front Cover Ari Pulkkinen has put a lot of time and love in to the Trine 2 OST and it is now available as a separate digital album. There has been a lot of questions for FLAC versions of the OST, so those will be there along with the Mp3 versions, for all you who want the ultimate experience. As an added bonus, this special edition includes two track that are not available anywhere else. They are the orchestral renditions of the “Trine 2 Main Theme” and “The Giant Dragon”. If you already own the OST […]
NVIDIA has done an awesome write up about the graphical qualities of T2. All of the possible options are tested out and shown in easy comparisons. Tons of material for all those that are interested in knowing more about the graphics capabilities of the game, but don’t necessarily want test out everything for themselves. Also some nice praise about the NVIDIA 3D Vision support, which we also think is pretty great, even after all of the hours we have already tested it. ๐ The article is available here. -Mikael
Original 3D model for the Anglerfish As you may have heard, Trine 2 was released yesterday (yay) and we also put out a new trailer to celebrate this great day. If you look closely in the trailer, right after the logo disappears into the water, you can see a small fish locking it’s jaws. This is just a small example of the many wildlife that are presented in the game and this fish is actually based on a real fish called the Anglerfish. A lot of the time our artists draw inspiration from the real world and then use that […]
Today is the day that many of us having been waiting for. At exactly 6pm GMT (10am Pacific), Trine 2 will become available on Steam and hence on many other channels also. A huge thanks to our whole team for all their efforts and our greatest gratitude for the support that we have received from the fans. So now just check out our latest trailer and after that sit back, relax, and enjoy the game. ๐ -Mikael
The long wait is over and the release info is finally here. Trine 2 will be released for PC and Mac on December 7th and the console versions on the 21st of December (XBLA worldwide and North American PSN; European PSN is TBD, hopefully we’ll have final info soon!). Linux to follow in 2012. So there you go, two more days until PC and Mac, plus another two weeks for the consoles. Almost there. ๐ -Mikael Edit by Joel: European PSN date is not yet confirmed, sorry about that!
3D model of a scarecrow in Trine 2. As many of you may have noticed, Trine 2 has tons of 3D assets spread out in the levels, some are small and others large, but mostly they are very high in detail even if you can’t always notice it. This scarecrow for example can’t really be seen that well, due to all that sun light shining, but if you play on really high resolution and squint then you can see that he is made up of lots of small details. It’s things like these that are the backbone of Trine 2’s […]
Ok, so yes more food pics from Frozenbyte. What a relief that it’s not real news, right? ๐ This Friday we are having our annual “little xmas” party, or that’s what we call it here in Finland. A small office get-together before the holidays. On a more interesting note, next week we will have some “big news” to tell, so that will have to simmer over the weekend to find out what it could be. Happy holidays and ’till next week! -Mikael
(click to enlarge) In the near future we will be featuring a lot of renders and other art that make up the beautiful world of Trine 2. This segment will be called the “Art of Trine 2” and it will have a lot of the stuff that is not featured anywhere else. This particular piece is the “Mystery Machine”, a wondrous piece of mechanica that is placed somewhere in the depths of the world of Trine 2. Maybe we should try to find it some where in the game when it releases. Also if you missed it, here is a […]