Week 2 (January 11th – 15th) Hello everyone. Here are the progress notes of week 2 of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design Features First version of the “Easy build mode” ship building method has been tested […]
Week 1 (January 4th – 8th) Hello everyone. Here are the first Starbase Progress Notes of 2021! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design User Interface Mailing system design is in the works UI elements have been worked on […]
๐ Day 25 ๐ Happy holidays everyone! It is time for some Christmas magic – we are holding a raffle of Frozenbyte game codes for Steam! Following Frozenbyte games are part of the raffle: Trine 4: Melody of Mystery (DLC) Trine 4: The Nightmare Prince Trine 3: The Artifacts of Power Trine 2: Complete Story Trine Enchanted Edition Boreal Blade (note: currently in Early Access) Has-Been Heroes Shadwen Nine Parchments Shadowgrounds Shadowgrounds Survivor Check out our Games page to learn more about each game! RULES: To participate, leave us a comment below this post. Only one comment allowed per person. The […]
๐ Day 24 ๐…and the Nine Parchments story continues! If you haven’t read the 1st part of the story yet, you can find it here. Yuletide a Nine Parchments story by Maija Koivula The Second Part. ~*~ V. Yule Eve. Gislan, Nim, Selius and Rudolfus go see the Yule Market in town. To get to town from the Astral Academy, the students had first tried to hitch a ride on a cart that arrived every so often to the academy to deliver supplies. Too bad that this time it was also leaving loaded โ packed up with fireworks destined for […]
๐ Day 23 ๐ Winter sales are here! Now is a perfect time to sit down, relax and play videogames – whether your plan is to work on your gaming backlog or to explore some new titles. Grab our games either for yourself or show some holiday spirit and buy something for a friend! Frozenbyte games are now up to 80% off on Steam, GOG and Humble Store. And donโt you worry, console gamers, our games are also on sale on several other digital stores such as PS Store and Nintendo eShop as well! If you want to learn more […]
Week 51 (December 14th – 18th) Hello everyone! Starbase development will be quieting down for the holidays, so the progress notes will be taking a break until January 11th, 2021. See you then! Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues. Design […]
๐ On the 21st day of December weโre giving out 3 Trine 4: The Nightmare Prince game codes for Steam! ๐ Trine 4: The Nightmare Prince is a four-player co-op puzzle-platformer game released in 2019. The three heroes of the best-selling adventure series are back, sent on a quest to retrieve the troubled young Prince Selius. If youโd like to learn more about the game, check out the post here! โ Update: All codes have been redeemed. โ We will be hiding the keys on our platforms throughout the day. Keep an eye on the following platforms: 1. Trine Series […]
Day 20 brings more UX Design talk! This time the subject being Starbase, and told by one of the UX designers. User Experience design (or UX design) is an interesting facet of game design, which has fairly recently been split off as its own thing. Essentially the focus is on the player and their experience. So, for example, Starbase has tons of different kinds of designers. Some focus on building ships, some focus on the economy, some focus on planets and, you know, space, just to name a few things that need to be designed. UX Design in the production […]
๐ Day 19 ๐Today we have a special gift for you from the Frozenbyte writing team lead – a Nine Parchments story! Yuletidea Nine Parchments storyby Maija Koivula It is the darkest and coldest time of the year in the Kingdom. The students of the Astral Academy prepare to spend Yuletide holidays in various ways. Gifts are given, taken, stolen, and machinated. Some dubious punch is had, as well as tea and delicious plum tarts. A legendary monster makes an appearance. No fireballs are thrown. The First Part. ~*~ I. Afternoon. Carabel and Gislan in the Library. Carabel has anxiety. Gislan […]
โจ Day 18 โจ – and one more week to go! If you haven’t started your holiday season preparations, now is the time to do so! Today we would like to share some old storyboards from Trine 4. Storyboards are often used in projects to pre-visualize animations or videos. Here are a few storyboards used in Trine 4: The Nightmare Prince and Trine 4: Melody of Mystery. Hope you like them!
๐๏ธ Day 17 of the calendar brings you a Starbase fan fic, written by one of the Community Managers. If you’d like to read more, you can find the previous post here! Hope you enjoy! โA simple mission,โ Seven had told him. โSneak aboard, get the thing and get out. Weโve done this twenty times already, ainโt nothinโ weird about it.โ Rookie โ model RK-13 โ cursed his blue-eyed faith as the Remus, their old cover up ride, landed smoothly between two tall dunes and sent a cloud of moon dust billowing in every direction. The Remus, a banged up […]