Week 9 (March 1st – 5th)

Hello everyone. Here are the progress notes of week 9 of 2021!

Please note that the “Progress Notes” are different from the Starbase Alpha “Patch Notes”. Progress Notes are snippets from the development team and what has been worked on during the previous week, and many of the features might not be present in the current or upcoming builds of the Closed Alpha. Some features, especially in the design portion, can be subject to change as the development continues.


Design

Features

  • Ship Diagnostic Scanner has been tested: working as intended, more throughout testing continues
  • Refill Terminal UI re-design has been finished (support for multiple propellant types)
  • Large Generators preliminary design has been finished, asset design has been started
  • Work on easy build mode continues
  • Weapon balance has been worked on, tests and adjustments to small weapons have been looked into

User Interface

  • New Company missions review system for individual participants has been designed
  • Mission rating and medals and Company rank rights have been worked on
  • Features to review mission success and giving feedback have been worked on

Other

  • Locations of Okim 1 and 2 shipshops in Origin station have been swapped
  • Repair job shipwreck (Laborer) has been updated
  • The following ships were removed from Sunny ship center:
    • Gofer
    • Mason
    • Ithaca V1
    • Ithaca V4
    • Ocelot
    • Vector
    • Peon
    • Vasama
    • Twin Vasama
    • Vasama Vanette
    • Tugger

Code

Gameplay

  • The addition of two new material slots to backpack have been worked on
  • Tripod reloading has been worked on
  • Ship Diagnostic Scanner has been committed

User Interface

  • Work on the mail system has continued
    • Work on the server side support for sending item attachments has started
  • Company Mission overview page has been worked on
  • Station Manager Access page has been worked on

In-game Designers

  • Using ship showroom test flight spawns the ship at the nearest ship spawn area
  • Scene loading code placing certain ships out of bounds has been fixed
  • Furniture-category not being visible in interior designer have been fixed

Art

Animations and Emotes

  • 3rd person mid-air animations have been polished

Stations and Cities

  • Skyscraper Roof Module 03 has been finished
  • New windows have been made. Waiting for implementation

Other

  • Inventory icons for the updated ladder assets have been added
  • Inventory icons for modular button assets have been added:
    • Button 12×12, button 12×24, light button 12×12, Safety Lid button (Round), Safety Lid button (square) and Switch 12x24cm
    • Some colors have been flipped to differentiate the button variants from each other
  • Inventory icons for Ship Diagnostic Scanner have been added
  • Plasma Thruster: Snap points to the nozzle support legs have been added
  • A set of objects that connect large thrusters have been created
  • Issues with unwanted VFX sometimes appearing behind Mounted Laser barrel have been fixed
  • Work of player re-spawn effects for Reconstruction Machine has started

Gallery

Don’t forget to join our official Starbase Forums and Starbase Discord for Starbase-related discussion and content!

See you next week! 🚀