Trine 3: The Artifacts of Power just received update #8! Mainly bug fixes, optimizations and added effects. Click here to see details of Update #7, which added some major new content, including playable levels.
Here’s the full changelog:
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v0.08 (build 2942) – June 17th, 2015
Early Access update #8 (Bug fixes + Optimizations)
Technical
- Added more optimizations (GPU occlusion culling changed to CPU occlusion culling)
- Fixed various crashes during single player game and online multiplayer game
Online multiplayer
- Fixed black screen caused by invites
Levels
- Fixed and tweaked lots of small gameplay issues in “The Three Heroes” level
- Fixed and tweaked lots of small gameplay issues in “Academy Outskirts” level
- Fixed and tweaked lots of small gameplay issues in “The Astral Academy” level
Gameplay
- Fixed Zoya (Thief) rope attaching to same object
- Tweaked the new player re-spawn system and spirits (model, effects etc.)
Local co-op
- Fixed local co-op hotjoin during “The Three Heroes” level (wrong characters)
Effects
- Added new effects to various gameplay elements and cinematics
Audio
- Added new audio effects to various levels, gameplay elements and cinematics
Info
- When reporting bugs, please always state game’s version number and build number. Check the version number from game’s main menu.
List of Known Issues
- Online Multiplayer doesn’t have sound if Voice Chat is enabled. You can disable it from %appdata%/Trine3/options.txt (more info on Steam community forums)
- Public Editor might have issues if you try to install new version into old versions install folder (also hundreds of pop ups might appear).
NOTE
- Patch size is about 188 MB
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