A few weeks ago we stumbled on THIS post on the Steam forums, posted by user CHARC0AL. We were thoroughly inspired by this creativity and wanted to see what else the community could think of! We urge you all to start Trine 2 and try to find new fun things to do, new solutions to puzzles and record them on video. Post your links to your video(s) on Twitter with the hashtag #FunWithTrine and we will be retweeting some of the entries, and we will hand out a small prize to the one we find most entertaining! The competition […]
We released a Major Trine 2 update on Steam last week. The game now supports touch-based devices that run on Windows, and we have made a specific UI for those devices. Unfortunately, this update came with some unwanted issues we did not anticipate. We have just now released a hotfix which should fix these issues. Here is the whole changelog for those who are interested. **************************************************** v2.00 (build 367) – May 22nd, 2014 aka Windows Touch Screen Support Hotfix Technical: fixed launch issues on Windows XP (trine2_32bit.exe is not a valid Win32 Application) fixed ALT + F4 disabled touch screen […]
We have updated our website with a new section called ‘Jobs’. You’ll find information there about our company philosophy and our approach to making games, as well as guidelines for applying to work here at Frozenbyte. We are hiring right now. At the moment we are especially looking for experienced programmers, but the other departments are also constantly looking for talented new people. If you read through the guide and feel you would enjoy working with us and meet the criterion, please be in touch. We look forward to hearing from you!
Trine 2 has just received a major new update on Steam! The game now supports touch-based devices that run on Windows, and we’ve made a specific UI for those devices. We think the new control scheme really brings a fresh feel to Trine 2, so anyone with a touch-based device, please check it out and give us some feedback on your experience 🙂 Here’s the longer changelog for the patch: Technical Fixed crash issues Changed default resolution from 1024×768 to 1280×720 Updated Steamworks SDK Controls Added touch screen control support for Windows Added touch screen on-screen buttons for Windows […]