All of the platforms are out and now we wait for more information about the upcoming expansion pack.
Linux version is doing well and still has some issues that are being fixed.
Thanks to everybody for all the help with that.
Trine 2 is definitely still a project that keeps growing, but getting all the platforms out seemed like a cool milestone.
Maybe as a look back we could try to remember what made it special.
Let me know in the comments what your favorite moments were. 🙂
-Mikael
2 comments on “Trine 2 Recap”
I still remember the frog part.. not just because of the frog but also the water part looked awesome. I think I spent around 15 mins in that one spot.
Still the latest thing I have on my mind right now is the stuff from the upcoming expansion. Testing it today was awesome and I will try to make some more teaser type videos so you can understand a bit better. 😉
The snail was pretty delightful, and probably the most memorable encounter for me.
Other things that stand out: The ocean and beach environment (the sunset, then the rain – superb), the stunning octopus, and that awesome (though possibly underused) physics walker thingy.
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