There’s not been many Splot updates here recently and I’m sure quite many of you are interested to know how that small blue creature is doing! I can honestly say the guys are working like crazy to get the story started, but sadly the exact release date is still waiting.
At first Splot will be released on iOS (iPad, iPhone) and in Facebook, and after that the second wave will cover releases on other platforms.
So, we wish you to be patient and trust that when Splot is finally released he will be something great.
Here’s a small pat on the head for all of you (and for all of us) while we’re waiting.
– Mikael
7 comments on “There there now, everything's okay!”
Your HIB customers (like me) are probably Linux/Windows/Mac customers… and may not be on Facebook or own an Apple device. This feels a little like buying a pre-order and having the release occur somewhere else 🙁
Would it be possible to also do an update to the Humble Preview of Splot? Even if it’s not the full game (which I fully understand!), then it would be great to have something special to tide us over until the second wave.
(full disclosure… Ubuntu Linux, Android on Galaxy S2, and Google+ here)
I support what S. M. Das said. Releasing a Facebook and an iOS versions of the game when the Humble Bundle still has the pre-order costumers on hold is disappointing and somewhat annoying.
I am a big supporter of you guys, and I’m waiting for Splot almost as eagerly as I waited for Trine 2, but making a Facebook release before a PC (includes Windows, Mac and Linux, obviously) one? That makes me a sad panda. Calling the PC an “other platform” makes me even sadder.
This isn’t even remotely fair. Humble Bundle buyers funded (probably) the development of this game, but now they are getting it last? I sure hope there will be a Humble Bonus content or many people will be angry (including me :P).
I really don’t see a problem here. From a commercial point of view it’s actually the only reasonable approach to take.
On that note I feel like your definition of “pre-order” is inherently flawed. You’ve pre-ordered the game for PC, and you’ll get it as soon as it is released for that very platform. But spending a few bucks (and let’s be honest here: how many of you actually paid two figures or more for the bundle?) really doesn’t entitle you to anything more than that.
That being said, Frozenbyte is one of the very few development studios which in my opinion are still worth supporting. And you’ve got nothing better to do but to complain about something other studios wouldn’t even have offered in the first place?
Seriously, lower your expectations, or you will find nothing but disappointment on the road ahead.
I bought the bundle for more than the Linux average, but this is not important. Each Humble Bundle buyer gave something for the game. Even if it’s a tiny $1, it’s something. What did the Facebook and iOS users give to FrozenByte? Probably nothing yet.
We will aim for very near-ish releases of all platforms, so rest assured no-one will be left without Splot 🙂
As Pepé Le Pew once said,
Le Sigh…
A late release like this can be fatal for a game if they don’t pick up a good following quickly. Facebook might help that issue from a business stand point. While I am disappointed that it will be a bit more time to wait I am content that it isn’t vaporware. I hope this game blows my socks off and puts two holes in my wall behind my computer. On a positive note however I am still having tons of fun with the other games from the humble bundle. I know this game will be good, but don’t duke nukem forever it. Sure DNF came out eventually, but it was handled very irresponsibly. In fact it bankrupt the original developers and it took legal action to get it going and to get it released. (read it up it’s no joke)
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