FB_Lauri wrote:lov3 wrote:Hiya, really impressed with the video and previews for this game. I'm not sure if i'll be able to play it though. It says on your website you'll be releasing it on PC. Does that mean Linux and Macs as well, or only Windows Vista (or XP also? not sure if the two are compatible). If you could clarify that would be great, cheers.
We are starting with PS3 and PC Windows releases. Official support is for Windows Vista and XP (I think windows 2000 lacks support for newest PhysX/DirectX, but who knows if it's possible to get Trine running on that too).
However, our Shadowgrounds games are just being released on Linux aswell, so I'd say that's a possibility also, but we first want to see how Shadowgroundses sell on Linux. For Mac version, we only need Nvidia to make Mac version of PhysX to be able to port Trine (and Shadowgroundses) to Mac.
Kschreck wrote:FB_Lauri wrote:lov3 wrote:Hiya, really impressed with the video and previews for this game. I'm not sure if i'll be able to play it though. It says on your website you'll be releasing it on PC. Does that mean Linux and Macs as well, or only Windows Vista (or XP also? not sure if the two are compatible). If you could clarify that would be great, cheers.
We are starting with PS3 and PC Windows releases. Official support is for Windows Vista and XP (I think windows 2000 lacks support for newest PhysX/DirectX, but who knows if it's possible to get Trine running on that too).
However, our Shadowgrounds games are just being released on Linux aswell, so I'd say that's a possibility also, but we first want to see how Shadowgroundses sell on Linux. For Mac version, we only need Nvidia to make Mac version of PhysX to be able to port Trine (and Shadowgroundses) to Mac.
I just want to mention that me and my brother are on board to purchase this game should it get released on Linux.
peter_st wrote:Kschreck wrote:FB_Lauri wrote:We are starting with PS3 and PC Windows releases. Official support is for Windows Vista and XP (I think windows 2000 lacks support for newest PhysX/DirectX, but who knows if it's possible to get Trine running on that too).
However, our Shadowgrounds games are just being released on Linux aswell, so I'd say that's a possibility also, but we first want to see how Shadowgroundses sell on Linux. For Mac version, we only need Nvidia to make Mac version of PhysX to be able to port Trine (and Shadowgroundses) to Mac.
I just want to mention that me and my brother are on board to purchase this game should it get released on Linux.
Count me in too! Looks like an awesome game and I would be more then happy to play it on linux!
Saturn2888 wrote:For all Linux users: http://appdb.winehq.org/objectManager.p ... n&iId=9925
Linux-user wrote:Saturn2888 wrote:For all Linux users: http://appdb.winehq.org/objectManager.p ... n&iId=9925
No, WINE is not a solution. A real Linux-user is NOT going to pay for a Windows version to play the game on Linux using WINE. I'm not going to buy a game for an operating system I don't use. I don't want to support Microsoft, I want to support Linux. Buying a Windows version only increases sales for the Windows platform and thus only makes the Windows platform even bigger. I don't want Windows software to have good sales, I want Linux software to have good sales. WINE is making me sick. It's no good for Linux. All it does is mak Linux users buy Windows versions of games and thus increasing sales for Windows software.
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