A quick look at how the frog from the trailers is made and animated.
The program being used to animate the frog is LightWave.
And yet again leave your suggestions in the comments section, so we know where to go next. 🙂
-Mikael
A quick look at how the frog from the trailers is made and animated.
The program being used to animate the frog is LightWave.
And yet again leave your suggestions in the comments section, so we know where to go next. 🙂
-Mikael
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7 comments on “Making of Trine 2: Frog animation”
You should put a spoiler warning in the video for people finding out on there own how to solve such puzzles 😉
Quick overview of tools and libs you are using would be nice.
Also some videos about the how-is-how in Frozenbyte and what everybody is doing would be great. Something like a short interview and overview of workplace and such stuff.
This same puzzle appears in the first Trine2 trailer so I hardly think there are any spoilers here. You should consider at least watching the trailer before asking the developer for more videos 😉
I did.
This one and the one with the snail, the carnivore, the snake, some plant-growing and bobbing, coop action and 3 tutorials …
Can’t wait to play 😀
Great video, thank you :c)
I’ve played through Trine. The game is quite fun enough, but the environment makes it… amazing! And from the Trine 2 videos I’ve watched, it looks 57x more amazing. I can’t wait to play a game with that frog in it. 😛
Is it just me or does the frog look scary when it’s smiling?
But just for this, I can’t wait for Trine 2. I hope it’ll be released quickly for Linux (unlike previously – but I won’t mind if it’ll be with a humble bundle :D).
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